Glow worms (Na'vi name: eltungawng meaning "brainworm") (Na'vi name: nrrngawng) contain a psychoactive alkaloid that, when used in conjunction with the venom of the arachnoid, can induce hallucinations. The Na'vi use glow worms from a specific willowlike tree for the rite of Uniltaron. They believe that these worms from the "sacred" tree can impart vital information to the prospective warrior.
Anatomy, Habitat and Feeding[]
Glow worms are cylindrical bioluminescent invertebrates that have no appendages. They live in the rainforest flora and eat decayed plants, fungi, and leaves. They have been seen in a variety of locations, including airborne regions such as the Skycliffs. Alternate skin colors also exist, including red and orange striped worms.
Ethnobotany[]
The Na'vi have found many uses for those brilliantly lit worms. They are often harvested for medicine, used to light bladder lanterns, and often some shamans can use them to charm powerful beasts. Lungoray created a potion using glow worms Nok had collected, and the potion spurred Eywa to control a hammerhead named Au Tsum and sent him smashing through the nearby RDA base.
Role in the Avatar Universe[]
Since the scene with Jake's Dream Hunt was cut from the final cut, the Glow Worms were also not included in the film.
Avatar: The Game (NDS)[]
Nok was sent by Lungoray to retrieve several glow worms to prove that he was indeed the Alaksi Nari. The worms resided in large, purple pods which must be broken to retrieve the worms.
The Pandorapedia entry for Glow Worm reads: “The Na’vi have found many uses for these brilliantly lit worms. They are often harvested for medicine, used to light lanterns, and some shamans can use them to charm powerful beasts.” Their Pandorapedia entry can be used to purchase a health upgrade.
References[]
- James Cameron's Avatar: An Activist Survival Guide page 54
- James Cameron's Avatar: The Game NDS - Ingame Pandorapedia